Wednesday, April 14, 2010

Adobe is gagging on Apple's exclusion of Flash on iPhone OS

During the development of CS 5 Adobe has spend tons of resources to allow Flash developers to export to the iPhone plattform. Apple's new terms and conditions on iPhone OS 4.0 state that all applications must be written in native code, and that software created using "an intermediary translation or compatibility layer or tool" are prohibited.

Today, Adobe's President and CEO Shantanu Narayen said in an interview with FOX Business reporter Shibani Joshi that Apple's decision wasn't a question of technology but rather a business decision.

I agree. It's a business decision - a good one! Here are some convincing reasons why iPhone OS doesn't need Flash:

  • it's resource-hogging and crash prone.
  • games perform better written in native code
  • nobody wants crappy Flash ads on websites. More importantly Apple is going to implement their new iAds format and eliminates the competition (that's the business part)
  • Flash video drains your batteries dead
  • Safari on iPhone OS runs HTML 5 and HTML 5 video doesn't require a plug-in


Blogger betzi said...

Hi, very much appreciated and thought thru arguementation which helps for a quicker and better understanding, thx! bb

May 18, 2010 at 4:58 AM  

Post a Comment

Subscribe to Post Comments [Atom]

Links to this post:

Create a Link

<< Home